Crusader kings 2 forums
![crusader kings 2 forums crusader kings 2 forums](https://us.v-cdn.net/5019558/uploads/editor/ih/c43sh8lry2xw.jpg)
Reduced the cooldown between changing a councilor's job action from 183 days to 60Īdded some more info to the tooltip you get when hovering over a character Spanish union kingdom, creatable if Castille, Leon, Navarra, and Aragon are heldĪ Romuva ruler holding the duchy of Mecklemburg can no longer usurp the duchy of Pomerania if the holder is also Romuva and only has a single duke title The Arabian peninsula has navigable seas surrounding it It is now impossible to forge claims upon a duchy held by someone of another religion unless your realm borders their's The Pagans have an event that ensures they have enough Piety to hire holy ordersĭe jure empires get 20% less max levy from burghers and bishops, and 30% less from noblesĭoubled the time it takes for pagans to fabricate claims Made the Pecheneg Company and Pecheneg Band Tengri holy orders Made all religions playable (though non-Christians aren't necessarily interesting to play)
#CRUSADER KINGS 2 FORUMS PLUS#
Navigable seas around the Arabian peninsulaĪssassinations cost 100 gold and 10 piety, plus 75 gold per title tierĪll eligible women can now become spymasters (only your spouse or mother could before)Īll eligible women can become treasurers if their liege's primary title doesn't use Agnatic successionĪll eligible women can become chancellors if their liege's primary title uses Absolute Cognatic succession Most sources of unrest give other penalties instead The conquest of Iberia, by either side, is considerably slowerįewer peasant revolts. The Holy Roman Empire and Byzantium are weaker and expand more slowly Pagans survive much longer, and are stronger Tech spread has been overhauled so that technology spreads in a more realistic fashion Another important focus has been improving how long pagans survive for, as they currently get destroyed quite fast in CKII. The focus has been on not changing the base game by much, merely tweaking various figures to attain better results. Some of these changes I've already released as mini-mods, but now I'm releasing a compiled version. Everything from ahistorical succession law, to pagans getting destroyed in decades.Īs such I've over time made many small changes to the game which I've been using both to play on my own, and to play with friends. While I've been playing, and compiling information for my guide, I've noticed various small things that annoy me in the game.